

Kemm's journal is quest item now so you can't sell it (by accident) When a character triggers a "stop stealing" dialog, another character can no longer rob the NPC blind without a reactionįollowers and summons can now use the toggle actions button to perform certain actions Without pet pal, animals now animate and play sound fx when talked to Teleporting party characters outside of combat unchains themĬertain characters that used to overreact to stealing will now first warn you

Improved a JumpToTurn story call so it doesn't cause loss of turns in combat Improved physics on pipes and cogs in imp level in COS Made puzzle maze portals interactable so that you can click both them and the gargoyle Listening in on another player's dialogue now autoscrolls
RUSSIAN DIVINITY ORIGINAL SIN 2 MODS PATCH
Last but not least, we have added the Game Master Journal feature that will allow the GM to plan a campaign with notes and descriptions of events (visible only to the GM).įor more details about what's in the patch, please check out the patch notes below, and enjoy the game!Ĭan now force formation when entering combat (formation UI) Also, certain characters that were overreacting before, will give you fair warning when reacting to criminal behaviour. We've added localization modding support, something a lot of you have asked for. With this patch we have delivered some minor tweaks and changes to the game. They are now targetable again and still as dangerous to the Sourcerers as before. We've released a small hotfix that addresses Shriekers becoming invisible for some people with mods.

Fixed right clicking terrain sometimes not cancelling queued actions Fixed empty portraits when clicking accept in character creation before fading is done Fixed skills sometimes not being added to available skills pool

Fixed issues with the prompt to hold 'B' to end turn Fixed tooltip issues where they'd disappear or not show anymore Fixed Source fountain showing internal name Fixed terrain transmutation scroll icon Fixed controller UI renaming character requiring two confirmations Fixed permanent statuses showing a turn counter Fixed crafting progression bar not showing sometimes Fixed turn counter appearing on Source Mute status after dismissing and re-inviting player Fixed crafting list being locked until you visited runes panel Fixed crash when started from GeForce Experience Fixed name reset when someone joins in Character Creation You can now remove player marker from map in controller UI Private party quests now share updates with the party Removed the confusing error message 'Connection to the Larian support server failed' Set all ghosts to ‘Floating' by default Controller UI: Can now identify items in another character's inventory Razer Chroma support added for compatible devices Game Master Mode: Fixed items taken from creatures being marked as stolen Game Master Mode: Skills given by GM can now be unlearned Game Master Mode: Skills given by GM are now in the correct section Game Master Mode: GM or possessed creature should not see game shroud Game Master Mode: GM can now set lockpick level Game Master Mode: Custom GM adventures now allow GM add-ons Game Master Mode: Player can no longer send a party invitation to a possessed creature, which broke the GM's inventory Game Master Mode: Fixed a bug where NPCs could lose assigned abilities and talents Game Master Mode: Fixed a bug where selected talents of creatures were blocked or removed after saving and loading Game Master Mode: Fixed Medusa head giving wings instead of snakes We released the Chinese translation today but added some fixes and improvements, and if you have one of those nifty Razer keyboards or mice with Chroma support (lights and colours and bling), we support that too now.
